Articles
Abstract
Wordle is a word game that intends six attempts to guess a fiveletter word. This study uses character statistics of Uzbek five-letter words in Cyrillic
script to determine the solving strategy of the word game. The proposed
methodology covered computing the letter frequency (LF) and positional letter
frequency (PLF) of Uzbek words in a Cyrillic script and calculated a word score
based on the PLF to suggest the best probability words to obtain a solution in the
game with minimal attempts.